![]() ![]() ![]() Upon restarting the game to do a new run you see that the world is still the desolate wasteland you left it in and after like ten minutes, Chara offers to resurrect the world…in exchange for your soul. To put a long, incredibly dark story short, it turns out that if you complete a Genocide Run where you kill every single last character, the player character gains a mind of it’s own (Chara/The First Fallen Child) breaks the fourth wall and kills you the “player”. After so much time avoiding spoilers the phrase “fuck it” entered my mind and I browsed reddit and tumblr for what exactly was so special about the Pacifist and Genocide Ending. In an earlier post I mentioned how I felt that the game expects the player to do a Genocide Run where the kill everything with a pulse but I didn’t know the full story as to what happens. I know that the game prides itself on replaying the game multiple times but for a first ending it kind of felt anticlimactic. Unfortunately, this has the ripple affect of disbanding the Royal Guard, leaving Undyne without a job and living on Sans/Papyrus’ coach AND because I killed a random monster to initiate the Neutral route after I befriended her Undyne now hates my guts and I am no longer welcome in the Underground. My particular Neutral ending more or less ended with Frisk getting back to the human world but a cell phone call from Sans and Papyrus reveals that because I spared Toriel she went back to become queen and issued peace between humans and monsters. Also at the very end I killed Flowey ( My rationale was ‘Hey it’s already a neutral route right?’ and “I’ve had it with this evil fucking flower”) I ended up doing a Neutral route where I killed some random monster mainly because I didn’t want to get the True Pacifist Ending so early on. Welp, I beat Undertale for the first time. ![]()
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